Please use this identifier to cite or link to this item:
http://hdl.handle.net/123456789/3990
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Mahathir Muhamad | en_US |
dc.contributor.author | Mohd Zulkifli Muhammad | en_US |
dc.contributor.author | Muhammad Naqib Mat Yunoh | en_US |
dc.contributor.author | Zul Karami Che Musa | en_US |
dc.contributor.author | Abd Aziz Mat Hassan | en_US |
dc.contributor.author | Ahmad Ridhuwan Abdullah | en_US |
dc.contributor.author | Fatihah Mohd | en_US |
dc.date.accessioned | 2023-01-04T04:56:36Z | - |
dc.date.available | 2023-01-04T04:56:36Z | - |
dc.date.issued | 2023 | - |
dc.identifier.issn | 23673370 | - |
dc.identifier.uri | http://hdl.handle.net/123456789/3990 | - |
dc.description | Scopus | en_US |
dc.description.abstract | This research aims to identify the causation of online game addiction among university student. This study tested three hypotheses, namely (1) Relationship between psychological factor and online game addiction, (2) Relationship between technological factor and online game addiction, (3) Relationship between media factor and online game addiction. This study obtained a sample of university students, using a questionnaire survey was conducted on 105 samples. The factors are developed from justice theory. The quantitative methodology is adopted for this study and the result shows that all the variables are supported by the carried out the analysis. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Springer Science and Business Media Deutschland GmbH | en_US |
dc.subject | Justice | en_US |
dc.subject | Psychological factor | en_US |
dc.subject | Technological factor | en_US |
dc.subject | Media factor | en_US |
dc.title | The Causation of Online Game Addiction Among University Student | en_US |
dc.type | International | en_US |
dc.relation.conference | Lecture Notes in Networks and Systems | en_US |
dc.identifier.doi | 10.1007/978-3-031-08090-6_69 | - |
dc.description.page | 1025-1033 | en_US |
dc.volume | 488 | en_US |
dc.relation.seminar | International Conference on Business and Technology, ICBT 2021 | en_US |
dc.date.seminarstartdate | 2021-11-06 | - |
dc.date.seminarenddate | 2021-11-07 | - |
dc.description.placeofseminar | istanbul | en_US |
dc.description.type | Indexed Proceedings | en_US |
dc.contributor.correspondingauthor | mahathir.m@umk.edu.my | en_US |
item.languageiso639-1 | en | - |
item.grantfulltext | open | - |
item.openairetype | International | - |
item.fulltext | With Fulltext | - |
crisitem.author.dept | Universiti Malaysia Kelantan | - |
crisitem.author.dept | Universiti Malaysia Kelantan | - |
crisitem.author.dept | Universiti Malaysia Kelantan | - |
crisitem.author.orcid | https://orcid.org/0000-0001-8939-1009 | - |
Appears in Collections: | Faculty of Entrepreneurship and Business - Proceedings |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Front Page Full Paper Game Addiction-SCOPUS.pdf | Full Article | 373.55 kB | Adobe PDF | View/Open |
SCREENSHOT-SPRINGER-Game Addcition.pdf | Webpage | 243.95 kB | Adobe PDF | View/Open |
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