Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/2361
Title: Chapter 16: AUGMENTED REALITY APP CREATES EXCITEMENT IN THE RETAIL CLASS
Authors: Norfazlirda Hairani 
Aimi Nadia Ibrahim@Zakaria 
Hazriah Hasan 
Mardhiah Kamaruddin 
Nik Noorhazila Nik Mud 
Issue Date: 2021
Publisher: UMK Press
Abstract: 
Boring classes, less engagement with the learners, and being challenging to understand can lead to the limitation in delivering effective education and learning process. Besides, the lack of the learner’s imagination to
imagine the retail store’s real situation, especially when it involves the technical aspects such as the retail store’s layout, will affect the teaching and learning process. The traditional pedagogy leads to boredom and not
interactive as less engagement between the learners and the educators.
Description: 
Mapim
URI: http://hdl.handle.net/123456789/2361
ISBN: 9789672912750
Appears in Collections:Book Sections (Others) - FKP

Files in This Item:
File Description SizeFormat
c 16.PNG60.51 kBimage/pngView/Open
cip.PNG44.55 kBimage/pngView/Open
COVER ECLECTICNOUS.pdf17.94 MBAdobe PDFView/Open
cp 3.PNG72.04 kBimage/pngView/Open
Show full item record

Google ScholarTM

Check

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.