Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/5413
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dc.contributor.authorZaminor Zamzamir @ Zamzaminen_US
dc.contributor.authorNor Hafiza Othmanen_US
dc.contributor.authorNor Asma Ahmaden_US
dc.contributor.authorAfifah Hanim Md Pazilen_US
dc.contributor.authorYuhanis Mohamed Nooren_US
dc.date.accessioned2024-01-03T07:13:00Z-
dc.date.available2024-01-03T07:13:00Z-
dc.date.issued2023-
dc.identifier.isbn978‐967‐2766‐58‐2-
dc.identifier.urihttp://hdl.handle.net/123456789/5413-
dc.descriptionOthersen_US
dc.description.abstractThe COVID-19 outbreak has significantly disrupted traditional teaching and learning methods. As a result, edutainment has emerged as an alternative and effective way of involving students in their learning experience. This project aims to determine the impact of utilizing edutainment games on students' attitudes, experiences, and learning outcomes of the Entrepreneurship Course. This project employed a quantitative approach in the form of a survey which involved 229 students in higher learning institutions that learn the entrepreneurship courses. Specifically, this project integrates the educational game with the TCA approach (Technology, Content, Aesthetics), which can be a fun and interactive way to learn business and entrepreneurship concepts. Thus, incorporating edutainment as a medium for learning can motivate students to construct their understanding of the subject matter and develop their critical thinking and decision-making skills.en_US
dc.language.isoenen_US
dc.publisherPoliteknik Sultan Haji Ahmad Shahen_US
dc.subjectSnake and ladderen_US
dc.subjectEdutainmenten_US
dc.subjectEntrepreneurshipen_US
dc.subjectLearning experienceen_US
dc.titleDice Clicks Navigating Entrepreneurship Via Snakes and Ladders Edutainmenten_US
dc.typeNationalen_US
dc.relation.conferenceInnovation, Product Launching and Entrepreneurship (INNOPLEN)en_US
dc.description.page488-491en_US
dc.description.researchareaEntrepreneurshipen_US
dc.relation.seminare-Proceedings of Innovation, Product Launching and Entrepreneurship (INNOPLEN) 2023en_US
dc.title.titleofbookInnovation, Product Launch and Entrepreneurship (INNOPLEN) e-Proceeding 2023en_US
dc.description.typeProceeding Papersen_US
item.languageiso639-1en-
item.openairetypeNational-
item.fulltextWith Fulltext-
item.grantfulltextopen-
crisitem.author.deptUniversiti Malaysia Kelantan-
crisitem.author.deptUNIVERSITI MALAYSIA KELANTAN-
crisitem.author.orcid0000-0002-9096-3075-
Appears in Collections:Faculty of Entrepreneurship and Business - Proceedings
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