Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/4074
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dc.contributor.authorNik Syuhailah Nik Hussinen_US
dc.contributor.authorNik Noorhazila Nik Muden_US
dc.contributor.authorMohd Zulkifli Muhammaden_US
dc.contributor.authorAbd Aziz Mat Hassanen_US
dc.date.accessioned2023-01-05T06:56:06Z-
dc.date.available2023-01-05T06:56:06Z-
dc.date.issued2022-11-01-
dc.identifier.issn2948-5037-
dc.identifier.urihttp://hdl.handle.net/123456789/4074-
dc.descriptionOthersen_US
dc.description.abstractTidak dinafikan, bidang e-sport tengah berkembang dan menjadi trend (mainstream) di kalangan anak-anak muda ketika ini. Kewujudan pertandingan berprofail tinggi antara punca menarik minat mereka berserta ganjaran mewah yang dijanjikan.en_US
dc.language.isootheren_US
dc.publisherFakulti Keusahawanan dan Perniagaanen_US
dc.relation.ispartofCaknawanen_US
dc.titleEsport: Sukan Generasi Siberen_US
dc.typeNationalen_US
dc.description.researchareaBusinessen_US
dc.volume1(4)en_US
dc.description.typeArticle in Magazine/Newsletter/Bulletin/Newspaperen_US
item.fulltextWith Fulltext-
item.languageiso639-1other-
item.openairetypeNational-
item.grantfulltextopen-
crisitem.author.deptUniversiti Malaysia Kelantan-
Appears in Collections:Faculty of Entrepreneurship and Business - Other Publication
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