Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/2308
DC FieldValueLanguage
dc.contributor.authorLena Ramamurthyen_US
dc.contributor.authorSyakirah Shafienen_US
dc.contributor.authorNoor Syamimie Mohd Nawien_US
dc.contributor.authorNik Ahmad Farhan Azim @ Nik Azimen_US
dc.contributor.authorShahidatul Maslina Mat So'oden_US
dc.date.accessioned2022-01-06T07:09:54Z-
dc.date.available2022-01-06T07:09:54Z-
dc.date.issued2021-
dc.identifier.isbn9789672912781-
dc.identifier.urihttp://hdl.handle.net/123456789/2308-
dc.descriptionMapimen_US
dc.description.abstractIn this digital era, the educational needs of the growing populations can hardly be met in a traditional classroom environment. Therefore, we are moving forward from a traditional way of teaching and learning to a new and improved media to serve special needs of the learners.en_US
dc.publisherUMK Pressen_US
dc.titleChapter 11: M-learning: using telegram to engage and gamify esp learningen_US
dc.typeNationalen_US
dc.description.page65-72en_US
dc.title.titleofbookSynchronous@real-time online interactionen_US
dc.description.typeChapter in Booken_US
item.grantfulltextopen-
item.openairetypeNational-
item.fulltextWith Fulltext-
crisitem.author.deptUniversiti Malaysia Kelantan-
crisitem.author.deptUMK-
crisitem.author.orcidhttps://orcid.org/0000-0002-9455-632X-
crisitem.author.orcid0000-0002-9977-7391-
Appears in Collections:Book Sections (Others) - FBI
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