Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/1873
DC FieldValueLanguage
dc.contributor.authorSengan S.en_US
dc.contributor.authorPalaniappan K.en_US
dc.contributor.authorKathamuthu N.D.en_US
dc.contributor.authorAmin R.en_US
dc.contributor.authorMariappan R.B.en_US
dc.contributor.authorNik Hashim N.A.A.en_US
dc.contributor.authorMohammad Zain, Eni Norenien_US
dc.contributor.authorDadheech P.en_US
dc.date.accessioned2021-12-08T08:45:15Z-
dc.date.available2021-12-08T08:45:15Z-
dc.date.issued2023-
dc.identifier.issn2193567X-
dc.identifier.urihttp://hdl.handle.net/123456789/1873-
dc.descriptionWeb of Science / Scopusen_US
dc.description.abstractGlobally, electronic waste (E-Waste) has grown as a severe concern owing to the increasing quantity of waste and the toxic it. E-Waste includes plastics and metals, which are highly recyclable but which, if not adequately managed, are concerned about the health and the environment by plastic waste and heavy metal traces of additives and chemicals. This article investigates the modeling of game theory for E-Waste. It presents a framework to analyze various stakeholders' behavior in the manufacture of electronic products using recycled (ERM) and non-recycled (ENRM) materials, understanding the importance of the actual cost variation. This study suggested a framework to decide which Game Plan is best-suited to gain each stakeholder's leading company's profit allocation. Data demonstrate that ERM can be the best choice for manufacturers and customers and recommend applying return schemes to consumers with specific incentives and penalties to those who do not comply with the agreed E-Waste management process could be of great help to discourage computer waste disposal on land.en_US
dc.language.isoenen_US
dc.publisherSpringer Science and Business Media Deutschland GmbHen_US
dc.relation.ispartofArabian Journal for Science and Engineeringen_US
dc.subjectE-Waste managementen_US
dc.subjectGame theoryen_US
dc.subjectMulti-stakeholderen_US
dc.subjectNash equilibrium game planen_US
dc.subjectRecycleen_US
dc.titleA Multi-Stakeholder Involved Effective E-Waste Management in Manufacturing Recycled Electronic Products Using Game Theoryen_US
dc.typeInternationalen_US
dc.identifier.doi10.1007/s13369-021-05620-9-
dc.description.page2585en_US
dc.volume48(2)en_US
dc.description.typeArticleen_US
dc.description.impactfactor2.334en_US
dc.description.quartileQ3en_US
dc.contributor.correspondingauthorSengan S.en_US
item.grantfulltextnone-
item.fulltextNo Fulltext-
item.openairetypeInternational-
item.languageiso639-1en-
crisitem.author.deptUNIVERSITI MALAYSIA KELANTAN-
Appears in Collections:Faculty of Hospitality, Tourism and Wellness - Journal (Scopus/WOS)
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